Banewolf

This creature attacked camp at the start of the second day in the tier 1 challenge. Maya thought it was kind of cute, but has red eyes and lots of big teeth. It is believed to be a tier 1 creature, probably due to NP or skill reward message.

Several of these attacked the main camp later on during the second day, injuring Nathan. The group made the unpleasant discovery that these had envenomed claws which could rapidly cause organ failure. The poison debuff had a blue color on Nathan's interface, showing it to be Water-based. Presumably, the Banewolves themselves are Water Primes.

Wristband Interface
[Banewolf (Tier 1):] [Physical: 116.]

[Mental: 45.]

[Elemental Affinities: Water 7 (Prime), Wood 1, Metal 1, Earth -1, Fire -6.]

[Skills: Banewolf Poison.]

[Rewards: 3 NPs.]

[Possible Loot: Banewolf claw - rare, Poison orb - epic.]

*[Banewolf Poison - poison debuff lasting one hour. Causes 50% slower reactions. Will damage living tissue in body if not removed, proving fatal if allowed the full hour duration. Natural recovery bonuses will lessen harmful effects and speed up natural removal of poison.]